AI Insights · Timothy · July 2022
Top 5 Play To Earn Games on Android in Netherlands: Q2 2022 Performance
Discover the performance of the top 5 Play To Earn games on Android in the Netherlands during Q2 2022, including trends in downloads, revenue, and active users.
The second quarter of 2022 saw interesting trends in the performance of the top 5 Play To Earn games on the Android platform in the Netherlands. Here, we dive into the weekly downloads, revenue, and active users for these popular apps, providing insights from Sensor Tower.
Bingo Win Money
Throughout Q2 2022, Bingo Win Money experienced fluctuating weekly revenue, peaking at around $178 in mid-April and dropping to $39 by mid-May before recovering to $101 by the end of June. Weekly downloads were modest, with a peak of 24 in early April and a low of 3 in mid-May. Active users started at 37 at the beginning of the quarter and ended at 27.
Play To Win: Real Money Games
Play To Win: Real Money Games had varying weekly revenue, starting at $23 in late March, reaching a high of $70 in mid-June, and dropping to $5 by the end of the quarter. Downloads saw a high of 25 in early April and a low of 3 at the end of June. Active users began at 25, with notable drops and periods of zero activity throughout the quarter.
Lucky Day
Lucky Day's weekly revenue showed significant fluctuations, starting at $2, peaking at $88 in early May, and ending at $35 by late June. Downloads remained relatively stable, peaking at 29 in late March and maintaining around 20 for most of the quarter. Active users decreased from 318 to 228 over the three months.
Match To Win: Real Money Games
Match To Win: Real Money Games saw its weekly revenue fluctuate modestly, peaking at $19 in early April and ending at $15 by the end of June. Downloads were relatively consistent, with highs of 72 in early April and lows of 45 at the end of the quarter. Active users hovered around the 90s, starting at 94 and ending at 83.
Lucky Match - Real Money Games
Lucky Match - Real Money Games had minimal revenue, with occasional peaks of $7 in late April. Downloads were fairly stable, peaking at 22 in mid-April and maintaining around 9 by the end of June. Active users remained steady, starting at 68 and ending at 57.
For more detailed insights and data, visit Sensor Tower.